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PC World 2006 September
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PCWorld_2006-09_cd.bin
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v cisle
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mpcl
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mplayerc.exe
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FILE
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2006-03-20
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583b
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30 lines
sampler s0 : register(s0);
float4 p0 : register(c0);
float4 p1 : register(c1);
#define width (p0[0])
#define height (p0[1])
#define counter (p0[2])
#define clock (p0[3])
#define one_over_width (p1[0])
#define one_over_height (p1[1])
#define PI acos(-1)
float4 main(float2 tex : TEXCOORD0) : COLOR
{
// don't look at this for too long, you'll get dizzy :)
float4 c0 = 0;
tex.x += sin(tex.x+clock/0.3)/20;
tex.y += sin(tex.x+clock/0.3)/20;
if(tex.x >= 0 && tex.x <= 1 && tex.y >= 0 && tex.y <= 1)
{
c0 = tex2D(s0, tex);
}
return c0;
}